Name | Data Type | Qualifiers |
Name | Data Type | Value | Scope | Flavors |
GiveExcessCapacity | boolean |
Description | string | This property is a boolean attribute that, if TRUE, enables the queue to be made available to other queue/scheduler instances. When true, the queue can be used to hold packets from other traffic classes than normally serviced. For example, assume that queues for Gold, Silver and Bronze traffic classes are defined. Further assume that the Silver queue is full and the others are empty. If this boolean is set for the Gold and Bronze queues, their capacity can be used to hold Silver traffic, as opposed to dropping it. | None | TRANSLATABLE= true |
SmoothingWeight | real32 |
Description | string | This property is a 32-bit real number, and defines the degree to which each actual queue depth influences the averaged (smoothed) queue depth used for determining long-term congestion in RED-like droppers. This property is specified as the percentage/weight that each calculation of averaged queue depth influences the new value of average depth. | None | TRANSLATABLE= true |
MaxValue | sint64 | 100 | None | None |
MinValue | sint64 | 0 | None | None |
TimeInterval | uint32 |
Description | string | This property is a 32-bit unsigned integer, and defines the number of nano-seconds between each calculation of average queue depth. When this property is not specified, it implies that the calculation is performed every time a packet departs from the queue under normal operating conditions. In other words, if the queue is serviced intermittently, the calculations will be performed logically to simulate a consistent queue servicing interval. | None | TRANSLATABLE= true |
Units | string | NanoSeconds | None | TRANSLATABLE= true |